This includes in-game text and Credits name changed too. ![]() Change the Flute’s name to Ocarina (I don’t know in what world that instrument is a flute).Changed Uncle’s sprite to match official artwork.Change Agahnim colours to match the original red robe and blue skin artwork.Change Link’s hair and hat to closely match his original artwork.Max consumables for Bombs and Arrows are now 60 for Bombs and 99 for Arrows (v7.0 and onwards).NOTE: For the Original GFX optional patch, it is no longer offered as an IPS patch due to many new features being focused on the Shovel and its permanent inclusion into the menu, but those still interested in the Original GFX menus, that version can still be compiled from source code, simply grab the source from GitHub, follow the compilation instructions and use `./make -o` and whichever other option the user wants (-t and/or -r/-g/-s/-c). ( NOTE: This is an independent patch and should NOT be patched over the main Redux patch, but all optional patches should be compatible with it.) This patch provides a completely new and unique retranslation of the game’s script provided by the Translation Quest team that is primarily faithful to the Japanese text. New Retranslation patch, a companion to main Redux.Ocarina and Golden Bee names have been fixed manually for this too. New inventory GFX starting from version 7.0, which gives individual slots to every item, including one per each bottle and the shovel is handled as a separate and permanent item.This version aims to keep consistence with the overall franchise, along with converting some of the odd palette/sprite choices that didn’t match the original artwork of the game.Ī Link to the Past Redux provides two main patches (either of which can be applied without the need of the other): You can check the source code of the project at GitHub:Ī Link to the Past Redux GitHub Repository. ![]() ![]() “The Legend of Zelda: A Link to the Past Redux” is a fork of Conn & qwertymodo’s A Link to the Past DX hack that further modifies the game to include changes to accommodate the game into the overall franchise, as well as renaming stuff badly translated and making changes for characters with official artwork not matching with the sprites/palettes in-game.
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